/********************************************************** Very minorly modified from the example by Tim Taylor http://tool-man.org/examples/sorting.html  Added Coordinate.prototype.inside( northwest, southeast );  **********************************************************/var Coordinates = {ORIGIN : new Coordinate(0, 0),northwestPosition : function(element) {var x = parseInt(element.style.left);var y = parseInt(element.style.top);return new Coordinate(isNaN(x) ? 0 : x, isNaN(y) ? 0 : y);},southeastPosition : function(element) {return Coordinates.northwestPosition(element).plus(new Coordinate(element.offsetWidth, element.offsetHeight));},northwestOffset : function(element, isRecursive) {var offset = new Coordinate(element.offsetLeft, element.offsetTop);if (!isRecursive) return offset;var parent = element.offsetParent;while (parent) {offset = offset.plus(new Coordinate(parent.offsetLeft, parent.offsetTop));parent = parent.offsetParent;}return offset;},southeastOffset : function(element, isRecursive) {return Coordinates.northwestOffset(element, isRecursive).plus(new Coordinate(element.offsetWidth, element.offsetHeight));},fixEvent : function(event) {event.windowCoordinate = new Coordinate(event.clientX, event.clientY);}};function Coordinate(x, y) {this.x = x;this.y = y;}Coordinate.prototype.toString = function() {return "(" + this.x + "," + this.y + ")";}Coordinate.prototype.plus = function(that) {return new Coordinate(this.x + that.x, this.y + that.y);}Coordinate.prototype.minus = function(that) {return new Coordinate(this.x - that.x, this.y - that.y);}Coordinate.prototype.distance = function(that) {var deltaX = this.x - that.x;var deltaY = this.y - that.y;return Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2));}Coordinate.prototype.max = function(that) {var x = Math.max(this.x, that.x);var y = Math.max(this.y, that.y);return new Coordinate(x, y);}Coordinate.prototype.constrain = function(min, max) {if (min.x > max.x || min.y > max.y) return this;var x = this.x;var y = this.y;if (min.x != null) x = Math.max(x, min.x);if (max.x != null) x = Math.min(x, max.x);if (min.y != null) y = Math.max(y, min.y);if (max.y != null) y = Math.min(y, max.y);return new Coordinate(x, y);}Coordinate.prototype.reposition = function(element, constrain) {switch (constrain) {case "fixed":break;case "vertical":element.style["top"] = this.y + "px";break;case "horizontal":element.style["left"] = this.x + "px";break;default:element.style["top"] = this.y + "px";element.style["left"] = this.x + "px";}}Coordinate.prototype.equals = function(that) {if (this == that) return true;if (!that || that == null) return false;return this.x == that.x && this.y == that.y;}// returns true of this point is inside specified boxCoordinate.prototype.inside = function(northwest, southeast) {if ((this.x+10 >= northwest.x) && (this.x+10 <= southeast.x) &&(this.y+30 >= northwest.y) && (this.y+10 <= southeast.y)) {return true;} else {return false;}}